Hytale Weapon DPS and Cost Calculator
Compare weapon DPS, durability, and craft cost using transparent assumptions.
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Why Use the Hytale Weapon DPS and Cost Calculator
Hytale Weapon DPS and Cost Calculator compares damage, speed, durability, and craft cost so you can judge real trade-offs before crafting. Every input is transparent, making it easier to explain results and compare weapon options with confidence.
Methodology and Trust
Inputs are based on public previews and documented assumptions. The calculator explains how each term affects DPS and cost, so you can trace results and understand why one weapon ranks higher than another.
Data Sources and Methodology
Data Sources
Public previews, developer blogs, and community validation.
Methodology Notes
Formulas and assumptions are documented for planning only. View the Update Log
Last Updated
2026-01-20
About This Site
Independent, fan-made calculator hub with documented assumptions. Read the About page
When to Use the Hytale Weapon DPS and Cost Calculator
- Choose between cobalt and thorium upgrades
- Decide if a higher tier is worth the material cost
- Balance DPS with durability for long sessions
Example: Tier 3 Sword Decision
Sample Inputs
- Weapon: Cobalt Sword
- Compare: Thorium Sword
Sample Outputs
- Average DPS: 25.6
- Cost Score: 52
- Efficiency: Higher with Thorium due to lower material weight
Why this matters: Use efficiency when the DPS is similar but material cost differs.
How to Use the Hytale Weapon DPS and Cost Calculator
Step 1: Choose a weapon
Pick a weapon tier to evaluate average damage and speed.
Step 2: Review DPS
Compare average DPS against other options.
Step 3: Check craft cost
See the weighted material cost needed to craft.
Step 4: Compare efficiency
Use the cost efficiency score to balance power vs. resources.
Step 5: Validate with guides
Cross-check assumptions in the Mechanics Guide.
Frequently Asked Questions
What does this calculator measure?
Average DPS, durability, and a weighted craft cost score for each weapon.
Are craft costs final?
No. Costs are weighted for planning until official material prices are confirmed.
Why use average damage?
It smooths variance and provides a consistent baseline for comparisons.
Does this include enchantments?
Not yet. Add your own modifier once official stats are confirmed.
Can I compare cross-tier weapons?
Yes, use the cost efficiency score to judge trade-offs.